Here is the final video and in engine renders of the finished piece. It’s been a long few months but I’m proud of what I have achieved and can’t wait to see what happens next.
It’s now the end of the three-week Easter break and final hand in is on the 5th of May so I’m in the final push to get the project finished.
Quick update, I found out last week I have been selected to participle in ExpoTees which is a student showcase that takes place after the hand in of final year here at Teesside.
This is an incredible opportunity as only a select number of students are chosen.
You can read more about ExpoTees here needless to say I am very excited and honoured to take part.
I have spent most of this week focusing on the scale of the assets inside unreal. In almost of the 3D projects I have done scale is something that always creates an issue so I was keen to make sure I got it right.
After taking out a week to attend GDC and then a couple more days due to jet leg I’m finally getting back to work.
In XCOM 2 the geosphere is where you get all you mission information and how you pass time, it is essentially a hologram of a globe which turns as time passes.
Creating a realistic holographic shader is one of my main goals in this project so I decided to start work on this one early on, giving myself to come back and refine it as I see fit.
When it comes to creating the assets for my project I start by trying to break the concept art down in to small pieces instead of trying to model it as one big piece. The way I break things down is by considering how they would be manufactured in the real world. If it would be a separate piece in manufacturing then it should be a modelled separately in 3D.
Quick update, I spent last night working on the trim sheet for my project. I started by looking at which textures repeted most often in the scene to help me decide what would be the most valuable sections to add to my trim sheet.
I’ll be using Trello to help me plan and keep my project organised, today I started using one of the Trello power ups, Elegantt to help me create a Gantt chart from the project.