It’s now the end of the three-week Easter break and final hand in is on the 5th of May so I’m in the final push to get the project finished.
Spend this week updating and changing some of the assets in the scene for ones with higher detail.
This weekend I wanted to start testing my set inside Unreal Engine 4.
I used this weekend to put my set together to get a feel of how everything worked together.
For the past couple of weeks I’ve been working on a modular set.
It was originally inspired by Bioshock Infinite, in particular this concept art and environment artist Calen Brait.