An environment art storytelling project Since watching the amazing Netflix show The haunting of hill house I've been incredibly inspired and really want to work on something inspired by the show I just didn't know what. It wasn't until I had already started my plan and block-out for my autopsy room and someone asked why … Continue reading Autopsy Room
Category: Pre-Planning
After taking out a week to attend GDC and then a couple more days due to jet leg I'm finally getting back to work. GDC was incredibly inspiring and has made me rethink my approach to some aspects of the project. Progress has been slow this past week but I now have a partial block … Continue reading GDC Break and Getting back to work
Quick update, I spent last night working on the trim sheet for my project. I started by looking at which textures repeted most often in the scene to help me decide what would be the most valuable sections to add to my trim sheet. This is what I have so far, I'm going to take … Continue reading Texture Work – Trim Sheet
I'll be using Trello to help me plan and keep my project organised, today I started using one of the Trello power ups, Elegantt to help me create a Gantt chart from the project. This is the breakdown for the month of February. I only have a short amount of time to create each asset … Continue reading Final Year Project Planning
Final Year Project - Week One For my final year project at university I have been given 12 weeks to create a piece which I think shows the best of my skill and everything I have learnt over the last 3 years. I have decided to create an environment piece in UE4 based on the 2016 … Continue reading Final Year Project – XCOM 2 Avenger